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About the Story
One spaceship, fifteen strangers, infinite possibilities.
Hyper Rift – An Engrossing Sci-Fi Horror Adventure
What is in a game book that attracts players if not a good story? Hyper Rift has it. Even though some elements may seem like worn-out cliches, the story overall is original, full of unpredictable twists and turns, and most importantly, mysterious.
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CKS Studio has released Hyper Rift onto Google Play
What I like about this game is that it isn’t JUST a book, but there is also an interactive map as well, enabling users to visualize and interact with, some of the content.
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Number of Reviews: 2
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Hyper Rift is a choice-based interactive fiction for mobile platforms (Android, iOS, and perhaps also Windows Mobile). It's partly graphical -- you navigate between rooms using arrows on a map -- but almost all information is conveyed to you through text. The game is free, with some small ads in the bottom, and (I believe) the option to purchase an ad-free version if desired. I found the ads no distraction at all.
In Hyper Rift, we find ourselves waking up without memory in the medical bay of a spaceship full of horrors. So far so System Shock, but Hyper Rift is actually centered of saving and leading a large cast of NPCs. While these will mostly silently follow you to the point that they function more as inventory items, in certain situations they will do or say something that has a significant impact on the game. As you lead your (hopefully) growing band of equally amnesiac shipmates through the four levels of the spaceship, you will solve some mathematical puzzles and learn more and more about what was going on on the ship and what might be done to put things right.
Making everything come out in the optimal way seems to be a complex puzzle, requiring significant trial and error as well as careful exploration. From what I've seen, the puzzles have been carefully constructed; and there are more than ten different endings to be reached. While I'm personally not the kind of completionist who will search for them all, and while I'm also not motivated enough to try to get a better ending than my own (probably middle-of-the-road) ending L, I do think that there are many IF enthusiasts for whom this game can mean hours of fun. I certainly enjoyed the 2 to 3 hours I spent with it. Recommended.
I discovered "Hyper Rift" while downloading "Creatures Such as We" to my cellphone. "Hyper Rift" is a deceptively difficult game with good math and logic puzzles. On top of that, the story is well done. It saddens me that I can't find more IF from this studio. "Hyper Rift" was awesome until I wound up giving up at it because unlocking all of the endings felt next to impossible. (Reaching one "good" ending was time consuming!) Good luck finding them. This is a nice one for people who love puzzlers with a fleshed out atmosphere and plotline. (Also, is it too harsh of me that the only reason I gave this game 4 stars instead of 5 was because I thought it was too hard to beat?) 》revised: I gave it 5 stars.
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Recommended ListsHyper Rift appears in the following Recommended Lists:
Nontraditional Parser, Gamebook, IF and Systems by thecanvasrose
This list is based on a poll you can add votes to. I will update the list from time to time to reflect what's on the poll as I play the elected games and can write snippets about them. See here: https://ifdb.org/poll?id=9xs5adb1gvesf3tk...
PollsThe following polls include votes for Hyper Rift:
Nontradiational Parser, Gamebook, IF and Systems by thecanvasrose
I'm making a list based on this poll as I play the elected games and can write snippets about them. See here: https://ifdb.org/viewlist?id=3n6rheokfkcsntf - - - - - - - - - I'm looking for games which are: 》Neither parser nor gamebook...
Best Mobile Games that Aren't Choicescript by thecanvasrose
I've run into some cool ones. Let's hear it! 》 Choicescript games are often (but not always) titled "Choice of ____." Games like "Choice of Robots" and "Creatures Such as We" are Choicescript games.
This is version 7 of this page, edited by thecanvasrose on 27 October 2019 at 4:26pm. - View Update History - Edit This Page - Add a News Item