In the End

by Joe Mason

Science Fiction
1996

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Number of Reviews: 3
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2 of 3 people found the following review helpful:
An early experiment in puzzleless IF, a moody and dark piece, May 31, 2016

This game was well known a decade or two ago. This is a dark and moody, puzzleless game. You go to a funeral, meet with some NPCS, and experience some moody set pieces.

The interactivity is off; you have to guess a lot what to do, from beginning to end.

This game was ahead of its time in many ways. It doesn't use the compass it was puzzleless 2 years before photopia, and it restricted the parser. It is descriptive and polished.

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