In this game built using the javascript-fueled Bloom engine, you play as a time traveller trying to stop an assassination using knowledge from several loops.
Like Axolotl Project or Hallowmoor, this is an exploration and inventory based game driven by links.
I found the engine to be polished on both mobile and PC, and the writing to be descriptive. But I felt distant from the narrator and overall, vaguely unsatisfied.
Recommended for time travel fans.