Our tale takes place in sunny Singapore. This is a story of loss and longing, with elements of dreaming, introspection and memory as the protagonist thinks over something they have lost. There are a few riddles at the start which ties into the protagonist's own train of thought, but most of these should be solvable either with google search or the hints provided in game.
That said, along with A Bottle from the Future, the presentation is hard on the eyes. The choice of colors, along with the sound, do a good job of conveying the melancholy vibes. Yet, it is just plain difficult to read. The choice of red and pale fonts do not look quite readable against the blue and white backgrounds, and the tiny size of the fonts does not help at all. As someone who has made his own bad art, I understand how difficult it can be to get this color contrast right. There was also one time where I quit the game early as I was just unable to see the link to continue.
The story was nice and the pictures fit the vibe. I just think that larger font against a solid background might have helped with readability.