This is probably the shortest IF game in existence. It has fewer options than Aisle; it takes less time than other one-turn games like Pick Up the Phone Booth and Die. Unfortunately, it doesn't compensate the player for either of these two restrictions. The writing, while satirizing well-known IF games and H.P. Lovecraft, does so in an over-the-top pulp style that's old hat. The endings seem tacked on and gauche; the most interesting thing is the whole setup, and as a result, the game is barely worth playing.
Some will complain that this game is not valid IF, but others have said the same thing about other one-turn joke games as well. You do have an option (singular) which gives you interactivity, although a very small amount of it. Magic Travels is best enjoyed as a satire about IF and common IF themes. It's not especially thoughtful satire, but what were you expecting? On the plus side, even if you hate it, it's very short.