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A masterful fantasy game with a unique interaction style, December 13, 2018Twine games often fall into two traps: branching too much (so that playthroughs are short and miss almost all content) or branching too little (so that players feel frustrated, as if their choices don't matter). Games with strong writing can make up for this (like Myriad or Polish the Glass), but it's definitely a big problem for this system. Was this review helpful to you? Yes No Remove vote | Add a comment
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