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Oklib's Revenge

by Sue Medley

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About the Story

"Okay, lads," said the Sergeant, looking you and your fellow guards slowly up and down while you looked at the toes of your boots, shuffled your feet and wished you were somewhere else ... anywhere else. You just KNEW that Oklib was looking straight at you.

"All I want is a volunteer to go and find this missing staff of the King's. I'm sure you've all seen the posters about?"

You have, of course, but Rule 1 in the Palace Guards' Union Rule Book says 'Never (repeat, never) volunteer for anything'.

("The game is a 16-bit enhanced conversion of an 8-bit Spectrum adventure called Staff of Power which I wrote back in the early 80s.")

1 Off-Site Review

SynTax
At the start of the game you are 'pointed out' by the crafty Sergeant Oklib to 'volunteer' to find the King's Staff (a long rod, not his office workers), obviously an object of Power. Then you are transported into the game and the fun begins. [...] For the pacifists among you, you will be pleased to note that there is no fighting allowed. The puzzles are many, well thought out and logical. I particularly liked the dragon's riddle.
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This is version 4 of this page, edited by JTN on 20 January 2026 at 6:53pm. - View Update History - Edit This Page - Add a News Item - Delete This Page