This game has a few layers; on the surface it purports to be a fly-fishing simulator, but you can probably infer from the tone of the introduction that it actually focuses on life around the lake rather than the literal fishing itself. I hate fishing but love nature, so this suited me fine; on this layer it's actually a wonderful example of a very diffuse, unguided type of (back)storytelling, with things to learn and connections to make at your own pace, unprompted (largely unacknowledged, even) as you explore the area and learn about its contents. Unfortunately, at the risk of an incredibly mild conceptual spoiler: (Spoiler - click to show)if you keep digging, before long the game reveals itself to actually have a much darker story than the "laid-back" experience the introduction promises (and, maybe just as disappointing, a much more formally-traditional lock-and-key-puzzle driven adventure game beneath the veneer of open-ended meandering). So, minus one star for being disappointed that the premise was misleading, but still a high rating for the quality of the "fake" game that the less-interesting real game is hidden in.