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A Near Dawn: Text Prototype

by Leonid Pilchin

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About the Story

A Near Dawn is now a graphical adventure game, but it started out as a text-based adventure two years ago.

I discovered Twine and began writing my story about a driven and desperate Seattle attorney, trying to help his mentor save his firm.

Though I developed a good half of the game in Twine before switching to Ren'Py and going graphical with it, I decided to end this version where the graphical Prologue currently ends. Unfortunately it does not advance too far, but if you have a look at the graphical adventure some time, you can see how far we've come with this project.

Graphical: https://faroffdaydream.itch.io/a-near-dawn

1 Off-Site Review

Alpha Beta Gamer
A funny, charming and creepy adventure with a great sense of style.
The current build only gives a taste of the narrative planned for the full game, but it’s certainly intriguing. The artwork, writing and voice work are excellent throughout, really drawing you in and adding a lot of personality to the characters you meet. A funny, charming and creepy adventure with a great sense of style, we’ll look forward to seeing the sun rise on this impressive psychological thriller.
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This is version 1 of this page, edited by LeonDaydreamer on 1 November 2017 at 5:41pm. - View Update History - Edit This Page - Add a News Item - Delete This Page