Another speed IF entry -- this one for PAX East 2010 -- that gains tremendously by throwing away most of the random seed ideas and developing a small set of them into a more coherent narrative.
You play a conference attendee who is struggling to get the last open seat at a one of the overcrowded panel discussions. Competing with you is an antithetical antagonist, whose interest in the panel is unclear. You start out empty-handed, armed only with your wits, determination, and a handy portfolio of famous spells from classic IF.
An engaging and witty comedy puzzler that won't take too long to solve, this piece does a good job of blending old and new in an interesting way. There are some minor-to-significant flaws, as might be expected for a first release of speed IF, but none that should inhibit your progress for very long.(Spoiler - click to show) (Except maybe one... be sure to "rezrov crowd" at some point.)
By all accounts, the IF-related portions of PAX East 2010 drew significant interest from attendees who did not know much about the field. This, in turn, sparked dreams of a resurgence of mainstream appreciation for IF. Such a hopeful mood permeates Ms. Morayati's piece, which ends on a "gooey" note of optimism on this theme. As the number of member reviews on IFDB passes the 1,000 mark, I find myself hoping right along with her.