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The sword Tidesinger was once a weapon of unimaginable power — until it was broken apart and its fragments hidden across the realm to keep it from unworthy hands. Seven shards. Seven regions. One quest.
Tidesinger is a classic interactive fiction game built in the tradition of text adventures. Explore a world of contrasts — from the frozen caverns of Ice Hollow to the scorched depths of the Ashlands, from the ethereal glades of the Ether to the absolute darkness of the Void. Solve puzzles, earn trust, outwit an ancient owl, survive a poisoned relic, and face a creature of legend in the heart of the Unmaking.
The game rewards curiosity and careful reading. Talk to everyone. Read everything. The world is larger than it first appears.
Features:
*A hand-crafted world spanning ten distinct regions
*NPC conversations with trust-based mechanics
*Environmental puzzles with multiple solutions
*A riddle contest, a labyrinth, a dragon fight, and a locked chest whose combination is hidden in plain sight
*A full narrative arc from humble beginnings to legendary reward
How to play: Type commands in plain English. go north, examine the sign, talk to Lira, give bouquet to Lira. If you get stuck, read carefully — the clues are always there.
First release. Intended for players who enjoy exploration, puzzle-solving, and worlds worth getting lost in.