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Write a review Checkpoint Gaming As a bachelor project, [I] Doesn’t Exist certainly demonstrates the technical competency of its developers, but as a game in its own right, it doesn’t particularly offer anything unique or worthwhile. Using parser controls to tell an unconventional narrative is an interesting concept, but the actual conversations to be had are vague, unhelpful, and don’t tell a decipherable narrative. Check it out if you’re jonesing for a hit of retro parser gameplay, but there’s otherwise not much here that makes it stand out.
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