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1-2 of 2 A surreal game set in a dream, March 29, 2024In this game, you fall asleep, and wake up trapped in a strange dream world.
The game is choice-based, using Moiki, but it has a strong world model, with most interactions based on finding and using items, movement, and working with NPCs.
It's pretty short, but took me a while to work through, as there are many options. The writing was a highlight, with humorous quips, strong metaphors, and some just straight-up weirdness (like licking the horizon and discovering it is yogurt).
Overall, it was nice to have a short, kind of goofy break. There are almost certainly parts that went over my head; I bet if I were a native French speaker I'd appreciate it even more.
I did find a portion that resembled a parser game pretty funny, especially since it was a 'prairie informe', where inform can either mean the language or, in this situation, 'shapeless'.
Un rêve qui nous retient , March 13, 2024Cette histoire nous plonge dans le rêve médicamenteux de la Mère Michel qui n’arrive pas à se réveiller. Ainsi, le jeu nous fait avancer dans un monde psychédélique sans queue ni tête à la recherche d’une solution pour se réveiller.
De nombreuses options nous sont proposées pour interagir avec ce rêve, et même si l’absurde n’est pas mon pêché mignon, j’ai bien aimé y jouer. J’ai également apprécié le clin d’œil à inform7 qui avait été envisagé durant la création du jeu.
J'y retournerais volontiers.
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