The Mind Electric

by Jason Dyer profile

1995
Science Fiction
Inform 5

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Review

6 of 6 people found the following review helpful:
A very hard, non-intuitive old-school game about VR, February 3, 2016

This game's imagery reminded me a bit of Tron. You are enclosed in a cube with a grid of lines as a virtual fence around you. Only your mind is imprisoned, in a VR environment. Someone is trying to get you out, and you must follow their directions.

The game requires many unusual leaps of logic, as well as a few difficult guessing problems. The story was fun, the map was easy to navigate, and the puzzle solutions often make sense after the fact.

Having played many of the old school games, I feel like the story of this one is better than most (I preferred it over Uncle Zebulons Will), but it's difficult puzzles combined with its strict linearity is a problem. A more open puzzle plan would have helped.

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