This is an ink game in six chapters, each around 4 or 5 choices long. Each choice gives a page full of material.
You are an artist filled with self-doubt. You won a competition, earning you prize money and using that to get to Rome, but once there you have no inspiration for your painting.
Every where you go, two creatures follow you: one light, one dark. You have to choose who to feed.
There are 5 endings. One ending is the 'true path', containing almost 50% more material than the others; one is the worst path, containing much less content than any other. I reached all endings except for 'balanced'.
I enjoyed the vivid descriptions of art in Rome, and looked up a bunch of them (I especially enjoyed the garden of monsters). The self-doubt in a creative artist was familiar to me as a writer.
At times I found the long pages and rich text a bit wearying, so I took a couple of weeks to play the game, doing a couple of screens at a time. Once I played through once, though, playing again only took 30 minutes or so.
Lovely musings on art. For anyone seeking the 'best' ending, what worked for me was (Spoiler - click to show)feeding the dark creature on odd chapters and light creature on even chapters