Murmellius II
Contains Murm.gam
Requires a TADS interpreter. Visit IFWiki for download links. (Compressed with ZIP. Free Unzip tools are available for most systems at

Have you played this game?

You can rate this game, record that you've played it, or put it on your wish list after you log in.

Playlists and Wishlists

RSS Feeds

New member reviews
Updates to downloadable files
All updates to this page

Murmellius II


Episode 2 of Murmellius
Humor, School, Puzzle

(based on 1 rating)
1 review

About the Story

It is Saturday, and you wake up to the realisation that your chemistry experiment is due Monday morning. So you'll have to break into school and do the experiment. But in the school other things seem to be going on.

Game Details

Language: English (en)
Current Version: Unknown
License: Freeware
Development System: TADS 2
Forgiveness Rating: Polite
IFID: Unknown
TUID: cwazq2fnif833jhd

Editorial Reviews

So far mostly a stub.
See the full review


- View the most common tags (What's a tag?)

(Log in to add your own tags)

Member Reviews

Average Rating:
Number of Reviews: 1
Write a review

0 of 1 people found the following review helpful:
Family-friendly casual quicky, March 19, 2013
by Biep

It's a combination of puzzle (how to get the experiment done) and discovery (what's going on in this school that's supposed to be empty). I like the kind of humour, even though not all of the in-jokes make sense to outsiders.

It is theoretically possible to die in one specific situation, but overall the game just tries to give one a good time. The game is from 1993, and that shows, but given its age it's a nice little game.

Murmellius II on IFDB


The following polls include votes for Murmellius II:

Multi-Part Games by Bloodsong
I was wondering just how many games out there, either completely text based, or text-adventure hybrids, are out there that involve a story line over the course of several games. I know for sure of the Sorcerer trilogy from Infocom...any...

Villains by Victor Gijsbers
"[T]he thief [in Zork] is important to the development of interactive fiction because he functions as a true villain, not simply an obstacle or opponent.", writes Nick Montfort. Apparently, he moves around, taunts the player, actively...

This is version 2 of this page, edited by Biep on 3 July 2011 at 4:39pm. - View Update History - Edit This Page - Add a News Item