Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in. |
You are alone in your remote cabin, located on a dead-end road in the Adirondack Mountains. A powerful hurricane has switched directions and is now bearing down on your wilderness retreat, bringing with it strong winds and heavy rains. Your shelter is old and completely off the grid; the nearest cell signal is many miles away.
Sitting by the woodstove while the wind howls and rain pelts the tin roof, you are startled by the sound of someone knocking at the door. Who could possibly be out at this location, in these conditions? It is a young couple, claiming their car has broken down. They have been drawn to the light in your window like moths to a flame.
Naturally you are inclined to offer hospitality. But it soon becomes apparent that your new guests may not be who they seem.
Important Stats:
Entry in the Break! contest
Approximately 77,000 words
24 endings spread out across 85 total pages
Individual storypath lengths range from 7 to 15 pages
"Sometimes things happen that have no explanation, Al. What do you make of that?"
| Average Rating: based on 13 ratings Number of Reviews Written by IFDB Members: 1 |
Sharply written, this suspenseful story-game immerses the player in a rich setting. For best effect, play in a dimly lit room on a rainy day.