This game is naive, juvenile and with a lot of rough edges. And yet, I had a lot of fun with it.
You start as a prisoner being interrogated. Your first decisions are typical of an adventure/RPG (gender, skill points, abilities), but soon you are presented more unusual choices, which give you the possibility to define the backstory. Are you guilty? Do you know who framed you? Depending on your further choices the story evolves in many unpredictable directions – you may end up winning the game thanks to your wizardry or ninja skills, or simply by being tough enough.
It is this explosion of possibilities that made me give four stars to this admittedly very minor game. The writing is nothing to speak about, probably made by a teenager, and the characters are just sketched, but I enjoyed a lot exploring the palace and its prison, slowly figuring out yet another escape possibility, winning the game with a carefully planned sequence of choices or with a couple of lucky random decisions.
Not an obligatory play by any means, but a fun way to pass the time and get some solace from the everyday worries.