Custerd's Quest

by Craig Davies

1986

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- amciek (Opole), December 15, 2012

Crash

"Sir Coward de Custerd is the name, and I'm not quite sure what's the game, but I do know that much can be achieved in this adventure - the humour is in the feel of the gameplay and doesn't seriously affect the outcome.

The opening scene sets you in the Great Ancestral Hall of Castle Custerd. There are about 15 locations in the castle itself, where you can pick up the essentials for any knight, and countless sites beyond which even include a subadventure opening out beyond a bedroom cupboard! In this area, as in so much of the adventure, the subtle writing style and competence of the prompts and EXAMINE reports give the game a winning edge."

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Your Sinclair

"Having taken a dislike to the title, I decided I wasn't going to like this new adventure from Craig Davies, alias Bodkin Software, which is being published by The Power House, formerly known as Alpha Omega, alias CRL. An appropriately silly arrangement for a silly adventure, I thought. But I loved it and I actually laughed out loud in several places - and that doesn't happen too often in adventure playing, let's be honest."

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