This shortish HTML TADS game was the first to use that platform, incorporating images into the text. The images are crayon drawings and playdough photographs. These worked in HTML TADS on my Windows machine, but something was wrong with the text formatting and status line, and the game crashed. I finished on Gargoyle with no images.
The story and puzzles are simple; aliens land in your backyard and demand some items; you have to investigate them and deal with your parents, too.
Some of the puzzles were a bit obscure, but there aren't too many to go through. The writing was fun.
I was frustrated by the interpreter issues, and so I didn't enjoy it as much as I would have if it worked perfectly. This reinforces my thoughts that pure text without effects is the best for long-term use.