Krakatoa Tuna Melt

by David Welbourn profile

2002

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5 of 5 people found the following review helpful:
Good, with the usual Speed flaws, December 24, 2010

An Indonesian island. 3 contestant. Your goal for today: Make a tuna melt sandwich. Easier said than done, of course. So starts Krakatoa, a game vibrant with Speed-IF wackiness: Time-travellers, magic crystals, sheep and cows on a meadow in the Carribean. What is also has is a gentleness of spirit that I like, for example (Spoiler - click to show) you can make cheese in the time machine, and then you share it with the time traveller for no in-game purpose. The PC is just a nice person, I guess.
That said, it has the usual implementation issues of Speed-IFs, guess the verb, missing actions, etc. I feel that Speed-IFs are often fun because authors don't have to worry about things like that and code away, so to speak. And that really makes for some nice, if somewhat rough games, like this one.


P.S. Oh, I almost forgot it has the MOST EVIL RED HERRING EVER. Just saying. Be warned.