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Diacho (2026) is a remake of Diacho, a text RPG I made in the late 1990s.
The premise is simple: someone stole the game's graphics, and you have to find out who did it.
Faithful to the original, it features 15 classes and 10 playable races to choose from, each with its own abilities and traits. There is no random dungeon, but there is a carefully designed map and an underground dungeon full of comedic encounters, combat, random items, and hidden things.
The difficulty can be adjusted at any time.