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From imaginary games jam. Based on the review:
“Unreal City”
As you wander the streets, every bar you walk into has a different procedurally generated social ecosystem, and in any given one you can level up from shunned stranger to grudgingly accepted regular to… well, it depends on what there is to do there. The vibe is Fallen London meets No Man’s Sky, but where Fallen London lets you live a flaneur’s power fantasy, here you’re going to be trying to carve out a niche or two for yourself somewhere. Some reviewers have complained that it promises a vast social universe, but establishing credibility in a new place is so tedious that they wind up frequenting the same place. But isn’t that how we live our lives?
Oh, and it’s an afterlife sim where your decisions mold your character in a way that eventually manifests itself on your physical body–think Alasdair Gray’s Lanark. The “spying for the heavenly authorities” plot took long enough to get off the ground that I never bothered.
Entrant - imaginary games jam