I'll admit, when I first booted up the game I was enjoying myself. The uneasy mode the first part creates is perfect for what's happening in the story. After that sequence, you're presented with a well designed game screen with *gasp* headshot drawings of the characters. While I don't like the script style of writing it used, mostly because I see it as a way of getting out of writing actual descriptions of things, it was overall good. I would've given the game four stars, but then (Spoiler - click to show)I met the raccoon. I don't know if the author thought he was being creative or original or interesting with creating a conversation with emojis, but he wasn't. If anything it was just annoying, confusing, and didn't end up getting across any information at all. Emojis are something I rarely accept the use of, even in texts, but in a piece of writing it's a terrible and lazy choice. Why would a dead raccoon even speak in emojis anyways? It's dumb, and the story didn't need it. Hell, it would've been way better without it.