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3 of 6 people found the following review helpful:
What just happened?, October 20, 2011
by Ron Newcomb (Seattle)

Seriously, I've made it to the end of the game, and didn't understand a blessed thing other than the parser is supposed to be someone writing a letter to you. I think. The title leads me to believe that the game is in-jokey, that you have to be familiar with particular other works of interactive fiction to even approach this one.

At least the walkthrough is in-game, so you needn't feel guilty about using it. A lot.

It's a testament to the quality of the writing (and that walkthrough) I made it to the end. The game has a definite voice, almost conversational in its informality, which is refreshing. And it doesn't expect you to inspect the setting a great deal.

I just wish I got an ending that made sense.

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perching path, December 12, 2009 - Reply
The title's actually the only remotely in-jokey element of the piece, as far as I can remember, and even that joke is pretty dead-pan. It doesn't reference other IF (as far as I can remember), so you're not missing anything through lack of familiarity.

The story might make slightly more sense if you're familiar with the non-interactive prose DeNiro has had published, but only because of shared themes and narrative techniques, not shared plot/setting elements.
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