This game was a CYOA-experiment in 1999's IFComp. You simply choose whether to advance the story or end the game.
You can only advance the story 4-5 times before it ends.
The writing is well-done, although (probably purposely) overblown. The interactivity comes from the fact that each advancing paragraph has a number of variations. If you wish, you can cycle through these variations by typing 'No'.
This was an interesting experiment by Ian Finley, author of many experiments, such as Exhibition, where you just examine paintings.