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There’s a way out — if you can see it.
A low-level office worker learns that there might be more opportunities for advancement than she once thought — but at what cost?
Emily Short's Interactive Storytelling
Alexander Systems (Darusha Wehm for Sub-Q) is a Twine story of dystopian work, punishment, and solitude. There are quite long passages between choice points, and the first few screens end with a single link-to-continue — the pacing feels rather different from the Twine average — but the prose is assured.
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