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About the Story
You've travelled a long way to get to Spitz, but before they'll even let you inside the town walls, you've got to help them with their little monster problem...
Hunt monsters. See the sights. Be a hero.
The Road to Adventure is a short, web-based fantasy adventure gamebook created using Twine 2 and Harlowe 2.0.1.
It was written to go with a tutorial commissioned for The MagPi magazine (link TBA when the issue comes out) and includes comments to explain how different elements of the game's code work.
While you can play the game online and hopefully have a bit of fun with it, if you want to use it as a learning tool, download the HTML file below and import it into Twine 2.
The game includes simple methods of implementing custom player names, different link systems, applying stats to player characters and monsters, a combat system, simple conversations using in-passage links and hooks, conditional logic and flags to track the player's progress, and multimedia asset embedding.
The Road to Adventure is made available under a Creative Commons Attribution 4.0 International licence. You're free to grab and reuse anything you need from it.
Language: English (en)
First Publication Date: October 17, 2017
Current Version: 1
License: Creative Commons
Development System: Twine
Forgiveness Rating: Polite
Average Rating: Number of Reviews: 1
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1 people found the following review helpful:
Nothing really here. Just a framework., October 21, 2017
Nothing really to talk about. Extremely short. No proper story (or even a hint of one), unless this is a work of progress there is nothing really to see here.
Overall, don't bother unless there is a update. Possibly below 1,000 words long.
This is version 5 of this page, edited by Doug Orleans
on 21 January 2018 at 9:45am.
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