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Review

2 of 3 people found the following review helpful:
An initial rush of excitement, but can't sustain itself (literally), May 30, 2019
by deathbytroggles (Minneapolis, MN)

Shrapnel is impossible to describe without spoilers, so just know that if you like Cadre's writing or like gimmicks (and don't mind low interactivity) you should just play it. It takes about fifteen minutes.

Now, some spoilers:

(Spoiler - click to show)This could have been great. After being eaten by dogs and regenerating and seeing your own corpse, I thought I was in for a game of a lifetime. Sadly, like the game itself, the plot just collapses in on itself. The scenes are too short and too confusing to illuminate the characters. I've played it four or five times, and while I really enjoy the themes and the writing, I just find it terribly unsatisfying. Perhaps the part that disappoints me the most is when we meet the time traveler from the future who tries to explain things but just adds to the confusion.

Shade was released the same year, and while there are definite similarities, I thought Plotkin's work had a tighter narrative and felt more immersive.

All that said, the gimmick thrills me enough to give it four stars. Still, one of the weaker offerings from Cadre.

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