The Physiognomist's Office

by Christina Nordlander profile


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0 of 1 people found the following review helpful:
A short, atmospheric Ectocomp game in a dark office, February 4, 2016

This Ectocomp game (which had to be written in two hours) feels like the author ran out of time. It is set in a dark and brooding office of a physiognomist who is not present. It puts off a real abandoned hospital sort of vibe, like Mariel or One Eye Open.

Nothing much happens, though. There is just about one puzzle, and that puzzle is escaping. Once you do, the game is over. There were no NPCs as far as I can tell.

In a normal game, this would be off-putting, but SpeedIF is different. Taking your 2 hours to build a compelling setting is not a bad thing.