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3 of 6 people found the following review helpful:
A Soap Opera in Miniature, April 30, 2011
by AmberShards (The Gothic South)

The first line is chilling and evocative, which makes what comes after a plunge into the mundane. The lower-cased room names and the minimal room descriptions suggest the feeling of loss, and the character's inability to put together obvious clues suggest his frame of mind. The lack of objects and their responses continue this tone. The room descriptions reveal the story in reverse -- a neat trick. On the whole, this works; it's just a bit too soap-opera-ish.

Is all well that ends well? Depending on how much you've explored, the violently short ending is either ironic or extremely ironic. The author doesn't use this setup to bash men though, so that's a nice surprise. Still, it feels too minimal.

With that aside, the game holds together well, emotionally. It is short because it needs to be short; it could have been long only as farce. The only detractors are a few grammar problems, a little vagueness about what to do next, and the brevity of the ending. The Argument is not revolutionary, but it does capture a moment in time fairly well.

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