|
Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in. |
Playlists and Wishlists |
RSS Feeds![]() ![]() ![]() |
About the StoryWhat happens when your favorite uncle, a successful electronics company owner, has you try out his latest invention? Of course, something goes amiss and you must struggle to set it all right or suffer the consequences. Deliberately “Old School” romp. Game Details
Language: English (en)
First Publication Date: October 1, 2009 Current Version: 1 License: Freeware Development System: Inform 7 Baf's Guide ID: 3207 IFID: 4DB6FB87-8F9B-4841-BEA8-5ECEB55559CF TUID: 7meohfpafl69at2 |
| Average Rating: ![]() Number of Reviews: 3 Write a review |
An “old-school romp” the author calls it—and one that wisely avoids any flaws of its old sources of inspirations. You (or your mind or soul or consciousness or whatever) happens to be trapped inside a small robot, and you must figure out how to reclaim your body.
The puzzles are fairly easy; the game is polite (in the Zarfian sense—you can’t put it in an unwinnable state, and if you die, simply undo your last move) with a few in-game hints and even a non-spoiler map; writing is straightfoward in style and quite decent in quality, and there are no major bugs (one bad typo in the Competition version, though—the player can only refer to a bunch of property tags as “tage” rather than as “tags”); it’s probably finished in no more than two hours.
There were some nice details in it, too: the way you have to accustom yourself to your robotic body e.g., and (for once!) a perfectly acceptable in-game reason for a four items inventory limit.
All in all I’d say it’s presumably a good game for beginners, also—or even especially—for kids.
This game was inspired by early Infocom games. Your uncle puts you in a robot's body and sends you home with a secretly subversive employee.
It's fairly short, with about a half dozen puzzles, usually where you are presented with an obstacle and have to find an object to defeat it.
Somehow, it reminded me of the newer game Nine Lives by Merlin Fisher. Both are fun little old school games set in a house with similar aesthetics.
The first thing one will notice about Interface is the overly wordy prologue: a verbose description of a somewhat tired setup, written passably and competently, but without any real excitement. However, once the actual playing begins, one will find that the game is good fun with solid implementation, satisfying and sensible puzzles and interesting style and atmosphere. Ultimately a solid and enjoyable game, if imperfect.
Glass, by Emily Short Average member rating: ![]() The Prince sits awkwardly on the couch, holding his glass slipper and trying to keep it from crushing. Lucinda and Theodora have the ends of the same couch, and they are taking turns seeing who can bend lowest and show off the most... |
It, by Emily Boegheim Average member rating: ![]() "The rules of the game are easy. I'm It, so I go and hide. You and the others count to 50, then you have to look for me. If you find me, you have to get into the hiding spot with me. If you're the last person still looking for me, then... |
Rover's Day Out, by Jack Welch and Ben Collins-Sussman Average member rating: ![]() Three hundred years ago, the Brazilian Space Agency discovered a rocky exoplanet only 38 light years from Earth. With a surface temperature of 1200 Celsius and nine times Earth gravity, it's hardly the sort of place you'd take your dog... |
New walkthroughs for November 2022 by David Welbourn
On Monday, November 28, 2022, I published new walkthroughs for the games and stories listed below! Some of these were paid for by my wonderful patrons at Patreon. Please consider supporting me to make even more new walkthroughs for works...