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Paradox

by Jon A. Slack

1984
The Quill

No reviews yet - be the firstIt's on 1 wishlist.

About the Story

Paradox is an escape from reality, but can you escape from Paradox?

The hero of the adventure begins his journey at the entrance to a cave and walks into a realm of fantasy, nightmare and hallucination. At times he does not know what is real and what isn't. Old childhood nightmares race from deep within his subconscious mind and confront him with paradoxes and riddles which he must solve, not only to complete his quest (which will only become apparent to him as he progresses through the realms of Dream), but also to safeguard his life.

Our hero does not travel alone. In a realm such as this, sanity is soon mislaid, and so to give him a fighting chance, the Lords of Chaos have allowed him one ally. This ally remains unseen by our hero and communication is allowed only through mind-contact.

You have been chosen by the Lords of Chaos to guide our hero - if you can. You have no choice in the matter. You have been chosen.

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This is version 2 of this page, edited by Eq on 21 May 2013 at 5:26am. - View Update History - Edit This Page - Add a News Item - Delete This Page