This chooseyourstory game has a setup that's a lot more complex than most. You have an inventory, stats you can train, etc.
You are an ordinary man in an ordinary job when a mysterious package changes your life. You're taken to a spy agency and given a dangerous mission.
The opening segments have an inventory with clickable links, but later on that seemed to disappear in favor of choice-based inventory (like when choosing what to take out of your trunk).
The pacing is good, with a strong overall narrative arc. Some of the endings happen a lot sooner than others (I think there are at least a couple dozen endings), so it can be worth backing out and trying again, even if you get a good ending on the first try.
Here's my five-point scale:
+Polish: This is a pretty complex game and I didn't run into any bugs/spelling errors.
+Interactivity: I really felt like I could dig in and strategize and try different things. Even with unlimited undo's, you can get so far into some branches that it's hard to cheat the system, which is nice.
+Descriptiveness: Most of the characters are just spy stereotypes, but the level of action was good.
+Emotional impact: I felt interested in the game and enjoyed seeing what came next.
-Would I play again? On the one hand, the game has a lot of endings and different replayable parts. On the other hand, I feel like the whole thing could use just a little bit more 'something' to be completely compelling, like a really cool opponent or a love interest (or someone who's both!). I know that's not very specific, and maybe that already exists in one of the other branches, so this is totally subjective.