Don't be deceived by the cover art and goofy-sounding title. In practice, the conceit of this game is strikingly similar to Gijsbers's famously disturbing De Baron. The key difference is that, rather than laying out the subtext explicitly in-game as he did in De Baron, in The Game Formerly Known As Hidden Nazi Mode a similar idea is conveyed through "external" documents like the title, the fictitious accompanying essay, and the response to the HELP command. Perhaps for that reason (being unused to effective "feelies"), I found this game if anything more upsetting than De Baron. The Game Formerly Known As Hidden Nazi Mode is not for the fainthearted, and not for young children either, despite what you might hear from people who did not pay close attention while they were playing. How they would expect a young child who had never heard of the Holocaust to (Spoiler - click to show)solve the final puzzle is utterly beyond me.