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Shelter

by Lucas Fox

2022

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About the Story

My game is called Shelter, it’s a narrative driven game with branching paths where the players goal is to survive a nuclear apocalypse inside a nuclear shelter with a serial killer. The player gets to experience a sort of choose your own adventure style game where each ending is its own conclusion to the story. It’s a character driven story where each dialogue choice adds meaning to the character by further developing what kind of people they are. By the end of the game players will fully understand who each of the characters are and the ending will determine the player’s survival.


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This is version 1 of this page, edited by TheMadZealot on 17 June 2022 at 9:28pm. - View Update History - Edit This Page - Add a News Item - Delete This Page