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MICRODOT REIMAGINED is the unique, disruptive text game from classic games author Colin Jones. a game unlike anything you’ve ever played, Microdot uses Colin’s original writing style to hack into your brain and tap into your imagination. welcome to Microdot, the place where everything is possible, all at once. on Fridays. a world of Quantum Furniture, Fat Repositioning Weekends, and Dead Space Merchandise, where a terrible secret lies in wait.
Emily Short's Interactive Storytelling
Stylistically, this is IF of the old school. Microdot Reimagined is executed in Inform 7 and playable with Glulx, and it’s got some nice tweaks, such as stylesheet improvements and cover art. In respect of gameplay, though, it retains the aesthetics of 90s or even 80s IF. There’s a short bit of narrative introduction, but the story such as it is does not seem overly pressing during at least the first part of the game. The map starts with lots and lots (and lots) of rooms accessible at the outset, and a variety of objects to collect from different rooms.
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GGS Gamer
I’m glad I gave it a try, because it really was a different experience, and the game’s writing is an endearing character in and of itself. There’s a surprising amount of stuff in this invisible world, but it’s not insanely long. The music tracks included were fun in a nostalgic way, though not my all-time favorite game music.
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