This game feels like a slightly unfinished trailer for a very cool book. You wake up in a crypt, apparently resurrected, and have to find out what happened.
Doors and gates are very common in this game, apparently disambiguation by plurals. A room will have "a door" and "a doors". You travel by using "enter doors" and so on.
The game is story driven, but puzzle light. The puzzles that are there are made difficult by spotty implementation.
I found this game entertaining in its promise and concept. I found it not satisfying on its own.