Lost at the Market is the first game I’ve ever played in GrueScript, and from the author’s notes I think it’s the first one they’ve written in the language as well. Unfortunately, I spent most of my experience with it fairly confused – you’re playing through some kind of dream, but what the dream is actually about isn’t clear. (You also don’t appear to be lost in any kind of market, dream or otherwise). The game does a good job at making you feel as if you’re in a dream, but the dream-logic on display is frustrating and makes it hard to decipher what you’re supposed to do. This isn’t helped by the writing, which has an unfortunate number of spelling, grammar, and punctuation mistakes.
The author’s notes imply a more polished version with added multimedia is in the works, which I’d be interested to play. But for now, this game seems unfinished.