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The Magic Toyshop

by Gareth Rees

1995
Inform 5

About the Story

A one-location game in which you play a series of puzzles against a shopkeeper in order to get a present.
[--blurb from The Z-Files Catalogue]

Page Update History

v.5: 07-Sep-2024 22:08 - JTN (Current Version) - Edit Page - Normal View
Changed download links
  v.4: 09-Sep-2019 13:39 - Nathan
Changed development system
v.3: 18-Mar-2013 17:29 - Edward Lacey
Changed external review links
v.2: 11-Mar-2008 17:51 - David Welbourn
Changed description
v.1: 16-Oct-2007 01:47 - IFDB
Created page

2 Off-Site Reviews

SPAG
The limited vocabulary set combined with the sketchy descriptions of what is going on reduce Toyshop to one of the most frustrating games of "guess the verb" that I've had the misfortune to encounter in years.
See the full review

SynTax

Each time you solve a puzzle, you miraculously notice something else in the shop, which of course is part of the next puzzle. This makes the game very linear, as you only have one puzzle available to solve at any given time - solving it then produces another puzzle which either pops out of nowhere, or is given to you by Catharine.
See the full review

Game Details