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Game Details
Language: English (en)
Current Version: Unknown License: Freeware Development System: TADS 2 Baf's Guide ID: 2834 IFID: TADS2-C0C899C19BB5393ED90BFAB4C24DF386 TUID: 51km0aox1m5jtsdq |
SynTax
Each time-zone has its own theme, the first zone is based on a tropical island, the second in an Aztec temple type place, the third during a war, the fourth in Africa near a mountain and the fifth in 19th century Japan. This splitting of the game into small portions allows for a great variety of puzzles from diffusing a bomb to getting a man a drink of water and climbing a mountain. This is a very good point in the game as with most games you are limited to one type of puzzle (magical, futuristic etc.) and it makes a nice change to see such a range of puzzles in such a small(ish) game.
The splitting does have its own problems though. Unless you save once every zone and keep that save 'till the end of the game you will find yourself having to start time and again. This is because you could quite easily miss a vital object in the first time-zone which is important in the last one. (James Judge)
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SynTax
Locations are so vividly described that you feel as though you have been literally transported in the Barkodhi to the different countries and times. Jean must have done an astounding amount of reading to get all the peripheral background information so detailed - either that, or she's a human walking encyclopaedia! (Bev Truter)
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