CAVEAT: IF gamer here who prefers narrative over puzzles.
As someone who writes for a living, I found myself throwing up my hands halfway through the game and saying, "I play these games for fun, not to remind myself about work!" I then succumbed to another giggle fit as the puzzles became sillier and sillier.
The puzzles are gentle. I know some have said they found the puzzles to get nonsensical towards the end, but there was actually only a couple in the middle that I found baffling. This is one of the few IF games I've played of late where I can pretend that I'm an adept puzzle solver, not a woman who howls in despair after eleven turns and runs through the fields of the internet to find a walkthrough after the hints were of no help.
I loved the feeling of pity you develop for your character as you make him/her go to excruciating, then humiliating lengths to get this blasted paper written. The author did a great job of making me care about the character and care about his/her relationship.
I found the system very user friendly, especially with its wonderfully large and diverse vocabulary. Surprising range of unique responses to silly actions, too.