A warm and delightful piece, in which the player is invited to make a cup of tea and a slice of toast (Marmite and butter presumably being unnecessarily complicated for a comp game, or perhaps the writer just wanted to avoid the whole controversial subject of toast toppings...).
It's timed, but this doesn't matter especially - there isn't a losing state in this game - so it's a no-stress experience. You'll probably want two goes, one for looking at things and one for getting everything just so. There are a few oddities - there's an inventory management issue, surprisingly - but nothing untoward.
A story plays itself out in messages as you go; the details change slightly each playthrough, building on what you know about the protagonist's experience.
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