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Floor 13

by Shahid Ahmad and David Eastman

No reviews yet - be the first1 member has played this game. It's on 3 wishlists.

About the Story

From MobyGames:

FLOOR 13

An Explosive and Controversial Thriller inspired by actual events

In a democratic society like our own how does an elected government appear to keep it's popularity?

How are scandals averted, subversive elements controlled, undesirables eliminated and 'incidents' covered up.

Just how does the government keep in power?

A democratic western government like our own cannot be seen to be suppressing opposition, invading privacy, spying on its own nationals, murdering undesirables...

Housed on the 13th floor of an anonymous new office block, deep in the heart of London's Docklands, the organisation you control does not officially exist. It is totally secret and the public must never be aware of your actions. Even to the head of your government you are a semi-mythical group. Yet in the name of national security you must limit the 'political damage' to the government by any means at your disposal - assassination, interrogation, infiltration - without alerting the nation to your existence.

Features include:

  • Intelligent Menu system, giving options appropriate to situation and defaults
  • Full control of your own Secret Police Force
  • Up to 100 different plots and conspiracies
  • Plots covering almost real political situations, as well as more surprising possibilities
  • Deal with the Prime Minister as well as your own 'cult master'. Be warned - they have conflicting interests

3 Off-Site Reviews

Hardcore Gaming 101
Floor 13 is a unique but flawed title
...the game makes the player control an immoral, corrupt bureaucrat who orders assassinations, spreads disinformation and works with only the interest of his political party in mind. Reviews at the time criticized the game for this, but of course, anyone who knows the simple fact that “player character” is not the same as “player” just like “narrator” is not the same as “writer”. They will realize that this is actually this game’s advantage, as it intentionally makes you control a villain, not a role model. The game’s actual flaw is that it can’t always maintain its theme of a cynical but realistic portrayal of espionage, getting into some rather outlandish conspiracy theories instead.
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PC Gamer ( Richard Cobbett)
I always liked this game, though it's a fairly short-lived experience. As with others like it, Sid Meier's Covert Action especially, there's only so long that the randomised challenges can stay interesting, and after a while you start longing for a proper Tinker Tailor Soldier Spy type plot to really sink your teeth into rather than everything lasting a few turns and then being consigned to the shredder.
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SynTax
Every government wants to be more popular than the opposition. And
what better way to ensure that they are the blue-eyed boys than to
have a secret department at their disposal whose sole purpose is
to make this happen. But what happens when the Director General
of this secret department lets his bosses down? They send him for
flying lessons, straight out of his office window! When he's
working on the 13th floor of an office block, it's not a pretty
sight. …
See the full review

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