You play as an amnesiac navigating the mysterious halls of a Dreamhold, or a wizard’s haven. It has in-built hints, and even a voice which guides newer players of interactive fiction to the finer mechanics and mannerisms of interactive fiction.
It teaches people to- (looking at you, Dolphin)- pursue multiple leads rather than just one, and to catalogue what you’re doing. It’s immersive and mysterious, but culminates into one overall beautiful ending. You are left in the dark with some things, but that’s perfect in this setting.
There are ways to die, but you have ample warning and you can also easily go back and undo your mistakes. It also has a really cool mechanic that I’m not going to spoil as a way to use a certain set of items.
It’s a bit longer than certain other fictions, but overall it’s an amazing game to play to get a feel of things. I wouldn’t say this is a beginner beginner game, rather a secondary. For example! I would say play Bronze first, then Dreamhold. Of course, I started with Anchorhead, because apparently I’m a masochist, but it’s fine.
Rating this as a 4/5 because it doesn’t have extra content, and it's a little janky, but that’s fine.