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3 of 3 people found the following review helpful:
An excellent introduction to IF, if you enjoyed Myst, July 31, 2013

I strongly enjoyed this an would heartily recommend it to someone interested in exploring IF, but perhaps only if that person had enjoyed Myst or its sequels. The required puzzles in this game weren't too difficult for me, but some of them do seem to require the 'adventurer's mindset' that you might have developed in other genres. I'm quite sure, however, I failed to solve some optional puzzles that I stumbled upon. That's not necessarily a bad thing, though: it offers a tantalizing glimpse of more on offer, and it may mean that non-newbies can enjoy their time here.

More importantly, though, the writing in The Dreamhold has a similar flavor to that in Myst. You're told almost nothing off the bat and have to learn about this world you're in as you explore by putting together little snippets of knowledge from here and there.

If that sort of writing appeals to you, then this is an excellent introductory adventure. If it doesn't, however, it's not unlikely you'll give up under assault from both a tricky new game form and a story that demands you tease it out of snippets.

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