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by Roy Fisher

2001
Literary, Fantasy
Inform 6

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Review

>INVENTORY - Paul O'Brian writes about interactive fiction

[U]ntil I find out otherwise (and given that the game provided no walkthrough, it may be a while), my verdict stands: a clever, interesting game (especially for a promotional work), flawed by some minor errors, a serious design weakness, and a false claim [that it is impossible to get stuck].

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