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At last, an Adventure which will test out your logic skills as well as your sword arm! Loose in the White Barrows, the evil Sorceror is in wrongful possession of the Chalice. Your task is to go and get it back. For King, Country and Princess.
Trouble is, he isn't alone. Trolls, Dwarves, Serpents and Dragons abound in the Barrows, very few of whom can see any other use for you except lunch. You have your magic staff to help, and it will block the Sorceror's escape - once you get close enough.