For context on why this game is what it is: (Spoiler - click to show)first effort by a 13 year old in time span of one year using ZIL (undocumented and unused since Infocom times), with multiple changes to the parser on a level that had truly never been documented or properly tinkered with before, also having to learn C++ in the process to rewrite the compiler. There's countless more things. Oh, yes it was larger than the original H2G2 game, and also trying to follow in the footsteps of 1) Infocom, the greatest IF company of all time, no doubt, and 2) in the footsteps of Douglas Adams, possibly one of the clever and funny writers of all time.
A bit much for a first, no?
(Some more ranting below...)
(Spoiler - click to show)Of course it wasn't going to be perfect. It was a cruel game (though purposefully), and many puzzles were obscure. The writing wasn't great. And worst of all: the bugs. Oh, the bugs scuttled across the floor in huge quantities, but that was during the competition, where it place 48th out of 75. Now the bugs are swept away, the writing has been fixed, and the reviews have not been updated. I, for one, would certainly give it five stars because that is likely the most ambitious game in the history of IF. But I don't want to be annoying or boastful or whiny, which this probably seems. So 4 is good!