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Fight for survival in a world overrun by zombies! Can you stay alive long enough to get your friends to a place of safety? Will you keep your humanity intact or become a bloodthirsty zombie hunter? And will you discover the secret behind the zombie virus?
"Choice of Zombies" is a 140,000 word interactive fantasy novel by Heather Albano and Richard Jackson, where your choices control the story. It's entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination.
1st Place - IntroComp 2011
This is another game from near the very beginning of Choice of Games, and I think this one works well.
It's different from more 'modern' games in that each playthrough is short and there are a lot of ways to mess up or die early. So if you screw up everything your game can be significantly less than an hour, with a 'successful' game being a lot longer.
But the shortness of the dead-ends go well together, since it encourages replay and (more importantly) this game has a lot of different paths to success. You can meet completely different characters in different playthroughs. I'd say about 30% of my two playthroughs was repeated material.
I enjoyed how the stats were clearly differentiated from each other. Although, the game kept relationship stats hidden. There doesn't seem to be any romance in this game (though sex is mentioned). Each stat gets used in a variety of ways.
The characters all have different interactions with each other, some of them detesting each other.
All in all, it was short and fun.